Lineage 2

A player portal and donation store for Lineage 2.

Launch a branded Lineage 2 website and web panel where players buy coins, spend them in your store and receive purchases in the game. Works with L2J sources and with L2Off/PTS retail binaries, each through its own connector.

  • L2J sources
  • L2Off / PTS binaries
  • Delivery through a connector

One platform for the whole server web presence.

Everything runs from one owner console, on your own domain and branding.

Public website

Publish a themed Lineage 2 website with news, offers and live game data, or export the template for self-hosting.

Player portal

Players register a master account, link their game accounts and manage characters, orders and rewards.

Store and wallet

Players buy Portal Coins through your payment account and spend them on items, skills and bundles.

Vote rewards

Votes on the top-lists are verified by provider API or signed callback before any reward is credited.

How vote verification works

Character tools

Offer rename, gender change and unstuck as paid services where the connected server supports them.

Owner console

Manage catalog, orders, players, providers and analytics for every portal from one workspace.

The public website, included.

A real page from the built-in Lineage 2 template, published on the owner's domain.

Full page of a published Lineage 2 server website built with Forgeport, showing hero, store offers and live server data

The template ships with the platform and can also be exported for self-hosting under the template license.

Two server families, two connectors.

Lineage 2 packs split into sources you compile and retail binaries you configure. Forgeport treats them differently because they are different.

L2J sources

Connector core inside the game server

A connector core JAR runs inside your game server process and connects outbound over WSS. You implement a small GameBridge class against your exact revision, so the code touching the game world is code you compiled.

  • Complete aCis 409 and Mobius CT_2.6 High Five examples to adapt
  • Delivery reaches the live player object, with a replay-safe grant journal
  • Java 17 or newer, no inbound ports
The L2J web panel in detail

L2Off / PTS binaries

Standalone connector beside the server

Retail binaries have no source to compile into, so the connector runs as its own process, configured through one portal.toml file. Purchases are queued in a documented delivery table that your extender polls and applies in-game.

  • No code injected into the game binaries
  • Public delivery-queue contract with replay protection
  • Node 22 on the host, outbound WSS only
The L2Off / PTS donation panel in detail

What happens when a player buys.

  1. The player buys Portal CoinsPayment goes through your own connected payment account. Forgeport takes 0% of the sale.
  2. The player picks an item, skill or serviceFrom the store you configured, priced in coins, with purchase limits you control.
  3. Forgeport creates a delivery commandEach grant has a stable command id, so a retried delivery can recognize itself.
  4. The connector applies or queues itOn L2J the bridge grants to the live player object. On L2Off/PTS the command waits in the queue until your extender applies it in-game.
  5. Forgeport records the resultOrders show queued, delivered or refused states, so support questions have an answer.

Not a typical Lineage 2 donation panel.

No percentage of salesForgeport bills a flat monthly subscription and takes 0% of what players pay.
Your payment accountPlayers pay through the payment account you connect. You are the merchant, and the money never passes through Forgeport.
Connector-based deliveryPurchases are delivered through the game connector instead of raw SQL writes that a live server ignores.
Your domain and brandingThe website and player portal are white-label, on custom domains you own.
Verified vote rewardsRewards are credited after the top-list confirms the vote, not after the player says so.
Public documentationThe connector contracts and integration guides are public, so you can review the whole integration before installing anything.

Flat pricing, 30-day trial.

No card required to start, and no commission on player sales on any plan.

Starter
€19.99 / month

One portal and game server.

Pro
€29.99 / month

Up to 3 portals, 3 game servers each.